COMPETITIVE MANUFACTURING...

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1 "REFRAMING FOOD MANUFACTURING" Jean-Pierre Wahli COMPETITIVE MANUFACTURING MANAGEMENT

Transcript of COMPETITIVE MANUFACTURING...

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"REFRAMING FOOD MANUFACTURING"

Jean-Pierre Wahli

COMPETITIVE MANUFACTURING MANAGEMENT

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MUDANDO PARADIGMAS

Dupla Mudançade

Paradigmas

NATUREZA DA REALIDADE

MODO

DE

PENSAR

REALIDADEATUAL

ABORDAGEMATUAL

NOVA ABORDAGEM

REALIDADENOVA

Uma dupla mudança

ABORDAGEMNOVA

ABORDAGEMNOVA

ABORDAGEMATUAL

ABORDAGEMATUAL

REALIDADEATUAL

REALIDADEATUAL

REALIDADENOVA

REALIDADENOVA

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FALA

PENSA

AGE

SENTE

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PRINCIPAIS REFERÊNCIAS

Teoria da MudançaWatzlawick

Teoria da MudançaWatzlawick

CibernéticaWiener

CibernéticaWiener

Gen. System TheoryVon Bertalanffy

Gen. System TheoryVon Bertalanffy

Teoria dos GruposGalois

Teoria dos GruposGalois

Teoria dos Tipos LógicosRussel & Whitehead

Teoria dos Tipos LógicosRussel & Whitehead

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A FÁBRICA DA “FANTASIA”

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A estrutura hierárquica tradicional substituída por:- Estrutura auto-adaptável em 3 níveis lógicos- Níveis de supervisão deixam de existir

Pessoas:- Altamente comprometidas com a empresa e com a qualidade de seu trabalho- Polivalentes, continuamente treinadas, atuam de maneira independente e trabalham em grupos autônomos - Comportam-se como cidadãos da empresa

Processos:- Profundamente compreendidos e totalmente sob controle- Não há interrupções no processo produtivo- Praticamente não existem desvios de qualidade

Estrutura:

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- O objetivo é a consistência da qualidade - Qualidade dos processos - Ausência de laboratório para produtos acabados e matérias primas

Custos:- Reduzidos em valores muito além das economias produzidas pelas mudanças estruturais - Melhoria Contínua é um processo orgânico

Fornecedores:- Integrados profundamente com a empresa- Muitos tornam-se parceiros dos negócios- Sistema QA devidamente certificado, permitindo entregas JIT, sem riscos

Qualidade:

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- Plena consciência das economias para a empresa e benefícios para o meio ambiente, com a eliminação de desperdícios e poluição

Know-how:

- Crescimento e competitividade baseados no aprendizado e no conhecimento

- “Learning faster than the competition is the only sustainable competitive advantage”

Meio Ambiente:

?

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E PUR, SI MUOVE…

Este modelo foi implantado em 27 fábricas no Brasil

Considerado “best in class” em todos os exercícios de benchmarking envolvendo as fábricas do Grupo no mundo

Transformou-se em modelo a ser seguido dentro das fábricas do Grupo

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The study of communication and control in living systems

Aimed at the development of thinking machines

Used animals and humans as a model

CYBERNETICS

A multi-disciplinary team: physicists, engineers biologists, physiologists, neurologists pedagogues, psychiatrists, anthropologists …

Created the concept of FEEDBACK which enables to deal with unpredictable events

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The 2nd industrial revolution (the information age) with:- Automation - Information technology - Robotisation

Contributed to the evolution of:- Biology - Pedagogy - Neurology- Psychiatry- Etc

Removed the barrier between human sciences and exact sciences

CYBERNETICS

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CHANGE THEORY

2 basic questions in a change process:

Why does the undesirable situation persist?

What is required to change it?

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ORGANIZATION OF THINGS

Numbers ObjectsIdeas ConceptsEvents Etc.

paradigmIdeas Concepts

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GROUPSFollow the 4 properties of Group Theory Members are all alike in one common characteristicA combination rule between the members

Basic axiom:

The outcome of the combination of two or moregroup members is itself a member of the group

Other properties: associative neutral (identity) member ! opposite (reciprocal) member

The rule is itself an attribute of the group

3 + 7 = 103 x 7 = 21

3 + 0 = 34 x 1 = 4

7 + (-7) = 0

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GROUP THEORY: CONCLUSION

Illustrates changes within a system that itself remains invariant

The perception of change or persistence depends on the position of the observer

The paradox:"Plus çà change, plus c’est la même chose! ”

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SYSTEMS THEORY

Charateristics:- Closed systems- Independent functioning of the parts- Whole = ∑ Parts

Principle:- Linear systems- Understandsable with classical mathematic

System dysfonction:- Entropy increases

Y = f (x1, x2, x3, x4, …)

Closed mechanical systems with independent parts

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Characteristic:- Parts are in interaction Whole ≠ ∑ Parts

Principle:- Non-linear information bonded systems- Statistical approach (probabilities)- Positive metabolism = Negentropy

Dysfunction: - Counter-intuitiveness

Y = f x2 x4

x3

x1

Open living systems with interdepent parts

SYSTEMS THEORY

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SYSTEMS THEORY

Principle of Cybernetics in living systems:

The content of what is exchanged with the outer world as:- one adjusts to it- one makes our adjustment felt upon it

Not subject to the law of conservation Not lost by sharing it with others

Entropy is the measure of disorganisation

Information is the measure of organisation I=-S

Information

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Properties of complex systems:Cause & effect separated in time and space

Cause and effect can replace each other

Multiple effects (order of importance shifts in time)

Removing causes does not remove effects

System destabilized if parts change importance

Turns solutions into problems by increasing disorder, thus entropy

From a Predator/Prey model to Competition one

SYSTEMS THEORYCounter-intuitiveness

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Y = f x2 x4x3

x1

Organization are non-linear systems

SYSTEMS THEORYThe nod of the question

Representations/models only valid in a stable environment!

In an unstable environment, using the model for change :- Complex systems display counter-intuitive effects!- Change to maintain the equilibrium of system is a constant- Internal conflicts & disorder: "entropy" increases

The paradox:"It was better when we were worse! ”

Y = f (x1, x2, x3, x4, …)

Representations or models are linear systems

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PRISONERS OF THE SYSTEM

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Problem is: Not the impossibilty of the task, but the attempted solutionsThe result of a self-imposed condition

Solution found by:Assumptions about the dotsAt the next upper logical level A change from a set of premises to another of the same logical type

Change is only possible at that level

It is the logical way out of the system

Pawns of a game x player

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ORGANIZATION OF THE THINGS

1st order/level

2nd order/level

Type 0Object

Type 1Attribute

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1st order/level

2nd order/level

3rd order/level

Type 0Object

Type 1Attribute

Type 2Property of the attribute

THE THEORY OF LOGICAL TYPES

Disc

Yellow

Light

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Purpose:

To avoid paradoxes of the Group Theory when analysing complex systems

Focuses on:

- the relationship between members & class

- the metamorphosis in shifts from one logical level to the next higher

Axiom:

"Whatever involves all of a collection must not be one of the collection"

THE THEORY OF LOGICAL TYPES

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To avoid paradox engendering situations:Logical levels to be kept strictly apart

Members and class shall not be mixed up

The next higher logical level contains all the attributes (properties) of the members

Going to the next higher logical allows to exchange attributes of a same logical type

THE THEORY OF LOGICAL TYPES

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“First order change”Occurs within a given system which itself remains

unchanged in its nature

“Second order change”The other whose occurrence changes the nature of the

system itself

CHANGE THEORYTwo types of changes:

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Based on « logic » & common senseLooks safe, pragmatic, reassuringSeeks solutions within the systemIt is the domain of the obviousThe system remains invariant

The paradox:"Plus çà change, plus c'est la même chose…”"It was better, when we were worth!”

CHANGE THEORYFirst order change

Follows the properties of the Group Theory

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Applies to 1st order solution

It is a discontinuity, a logical jump

Always involves the upper logical level

The logical way to think "out of the box"

Deals with the effects and not their causes

Asks the question what? and not why?

Puts a situation in another frame / context

System to be kept flexible (self-adaptation)

CHANGE THEORY

Second order changeBased on the theory of Logical Types

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COMPARING BOTH TYPES OF CHANGES

1st order change 2nd order change

• Considers practical value of things (pragmatism)

• Considers perception/ signification of things

• Fragmental approach

• Technical knowledge

• Systemic approach

• Intelligence, logic

• Complicated & complicating

• Changes the process

• Complex & simplifying

• Changes the system

Keep It Simple, Stupid Keep It Simple, Smart

Both types of changes are Compatible & Complementary

KISS approach:

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System:

Positive and negative integers, including zero.

Internal rule: Multiplication

Neutral element:1

Composition with n :n . 1 = n

Neutral element: 0 ≠ 1

Composition with n :n + 1

Internal rule:Addition

2nd orderchange

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2nd ORDER CHANGEAVOIDING PROBLEMS

CREATING OPPORTUNITIES

1nd ORDER CHANGECREATING PROBLEMS

MISSING OPPORTUNITIES

Wholes are structurally divisible but functionally indivisible

Reduces complex wholes to simple ones

THE DUAL PARADIGM SHIFT

LINEAR SYSTEMDUAL SHIFT

OF PARADIGM

NATURE OF ORGANIZATION

NATURE

OF

INQUIRY

NON LINEARCOMPLEX SYSTEM

SYSTEMICAPPROACH

INTERDEPENDENTVARIABLES

ANALYTICALAPPROACH

INDEPENDENT VARIABLES

Deals with the interactions between the parts, the parts with the whole and its environment

Deals with the variables separately, aggregate theunderstanding of the parts into understanding of the whole

∑ parts = nonsense (non-linearity)

∑ optimised parts = optimised whole

Macromanaging interaction (power to do)

Micromanaging action (power over)

Understanding the system

Knowledge of how the system works

INTERACTIVEINQUIRY

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Aoccdrnig to a rscheearch at an Elingsh uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are.

The olny iprmoatnt tihng is that frist and lsat ltteer is at the rghit pclae.

The rset can be a toatl mses and you can sitll raed it wouthit porbelm.

Tihs is bcuseae we do not raed ervey lteter by itslef but the wrod as a wlohe and in its ctnxoet .

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According to a research at an English university, it doesn't matter in what order the letters in a word are.

The only important thing is that first and last letter is at the right place.

The rest can be a total mess and you can still read it without problem.

This is because we do not read every letter by itself but the word as a whole and in its context.

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CHANGING THE GAME

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THE 2nd ORDER CHANGE

CURRENT PRINCIPLES OF LIFE

CURRENTRULES & REFERENCES

2nd ORDER

1st ORDER

Current system behaviour

NEWPRINCIPLES OF LIFE

2nd orderchange

Expected system behaviour

REFORMULATION OF OPERATIONAL CONCEPTS

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“REFRAMING”- Changes the conceptual setting of a situation - Put it into another frame or context

New frame must:

- fit equally well or better the “facts” of the same concrete situation

- change its entire meaning

Once a new association is perceived: - no return to the former vision

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“REFRAMING”

1st order

2nd order

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THE 3 SINS OF CHANGES

Ignoring the logical structure of complexity

Not keeping the logical levels apart

Attempting the change at the wrong level

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THE LOGIC OF THE MADNESS

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REFRAMING A MANUFACTURING COMPANYLet's put cybernetics into management!

Reframing the rule of labour relations

Reframing the structure

Reframing the organisational principles

Reframing homo sapiens

Reframing the notion of quality

Reframing continuous improvement

Reframing the policy deployment

The door now is open for countless subsequent reframing…!

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WHAT'S ARE THE TANGIBLE BENEFITS ?

DISCOVERING THE HIDDEN FACTORY

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We want to participate

Betty I love you

It’s the hell!!!

Stupid Jo

Nobody listen to us

What a messWe want CMM

stop harrasment

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THE HIDDEN FACTORY:Most of the problems which occur on the factory floor have their origin out of it

They are problems linked to interactions:- communication- norms- administrationTo management style as a whole

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The hidden factory

Hidden problems:Deficient communicationObsolete or inappropriate normsInadequate changesProblems poorly solvedTechnology poorly implementedNot adapted working placeInappropriate materials and toolsImprovised innovationsInsufficient trainingBad planningEtc…

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Registered

Real

Opp

ort u

nitie

s

Time

Potential

VALUE CREATION IN MANUFACTURING

Reduction of structural cost &Reframing the premises of the organisation &Discovering the “hidden” factory 

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PotentialO

ppor

t uni

ties Value

creation

The “hidden” factory

VALUE CREATION IN MANUFACTURING

REAL

REGISTERED

Registered

Real

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HOW TO DO IT?

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HOW TO DO IT?

WHAT'S ARE THE TANGIBLE BENEFITS ?

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PERCEPTION OF A COMPANY

A company is a set of resources containing (equipment, technology, know-how, people, etc.) organized and managed in function of a given business

The efficient utilization and combination of these resources is crucial for the success of the organization

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WHAT IS AN ORGANIZATION ?

An organization is a group of people who purposefully thinks, acts and interacts, aiming at a common objective

The differential of performance between organizations will fundamentally depend on how their members think, act and interact

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- organizational life (whole)

- individual behaviours (parts)

- interpersonal relations (interactions)

2nd paradigm shift

To allow:

- the reformulation of operational concepts

In order to:

Make leaders and leds true partners

A new organization requires understanding of:

WHAT IS AN ORGANIZATION ?

Principle of Cybernetics :

A community extends only so far as there extends an effectual transmission of information

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2nd ORDER CHANGEAVOIDING PROBLEMSCREATING OPPORTUNITIES

1nd ORDER CHANGECREATING PROBLEMSMISSING OPPORTUNITIES

CHANGE OF THE GAME

SYSTEMAPPROACH

INTERDEPENDENTVARIABLES

DUAL SHIFTOF

PARADIGM

NATURE OF ORGANIZATION

NATURE

OF

INQUIRY

MECHANICAL MODELUNININDED SYSTEM

ANALYTICALAPPROACH

INDEPENDENT VARIABLES

SOCIAL MODELMULTIMINDED SYSTEM

SOCIO- TECHNICAL

MODEL

PARTICIPATIVE MGMT

SOCIO- CULTURAL

MODEL

INTERACTIVE MGMT

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All-stars team is not necessary the best in the league

Not one-time propositions

THE SOCIO-CULTURAL SYSTEMThe 2nd paradigm shift

Universe of symbols

Multiminded

Multidimensional

Emergent properties

The system is information and value bondedPerformance relies on the quality of information

Purposeful members with choice of ends and mean

Neither tendency A nor B, but tendency A and B

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HOW EMPLOYEES ARE PERCIEVED

Resources driven by own needsExchange working hours for salary

They shall do “more and more in less time” with: - passive obedience (Cyborg)- commitment- creative involvement

Their nature is highly “ deviant ” and are “ expensive ” They must be “ supervised ” and their “ cost minimized ”

Conflicting objectives: - Companies to maximize profit- Employees to maximise labour conditions

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"Information is the name of the content which is exchanged with the outer world as we adjust to it, and make our adjustment felt upon it"

Principle of cybernetics:

"Communication and control belongs to the essence of man's inner life, even as they belong to his life in society"

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HOW HOMO SAPIENS WORKS

HOMO SAPIENS

Dignity

ThinkAutonomousIndependentCommits

HOMO UTILUS ResourcePriceDoesn’t thinkHeteronymousDependentParticipates

SERVANT CITIZENCompetence

TalentSkill

Practical aspectsUtility

C0NTEXT

Individual

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THE EMPLOYEES CITIZEN WANT

Know

Understand

Contribute

Feel important

What is going, who is who, who does what…Objectives, priorities, constraints, problems…

The decision process, options, implications…

Participate in plans for changes Help to build a future in which they believe

A role to play and possibilities of choiceOpportunities to grow and develop as a person Recognition and respect

To live their emotions in their professional role

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THE HUMAN USE OF

HUMAN BEINGS

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Managing Human resources

Managing People’s talent

Creates an environment where people can act at their highest levelChannels people's energy Cares them and shows it

People are not resources They have resources Releasing individual talents is vital for:- employees’ self- satisfaction - success of the organization

How to:- support and encourage?- listen and be understood ?- manage the working place?

Establishes objectives Evaluates performance Provides adequaterecognition

Role of the leader

People are an important assetTheir utilisation must be maximizedPlanning of humanresources is critical

Basic premises

Challenge of the leader

How to:- select ?- evaluate ?- promote ?

NEW

RULE

CURRENT

RULE

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Group of homo utilus

Group of homo sapiens

The clubbing squad

Problems

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The clubbing squad

Group of homo utilus

Resistance

Group of homo sapiens

Problems

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BASIC PRINCIPLE OF ORGANISATIONS

Axiom of the Logic Type Theory:« The level which contains all the members of an organisation cannot be a member of it »

Supervision & control:- create logic types paradoxes, i.e. paradox engendering situations - is a double bind situation- spoils the logic of an organisational structure

Control is the essence of a taylorian system

It's the "golden veal" of efficiency worshipers

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Level I

Level IIIMeta-metalevel

Level IIMetalevel

THE STRUCTURE IN 3 LOGICAL LEVELS

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Level I

Level IIIMeta-metalevel

Level IIMetalevel

OPERATIONAL FUNCTIONIMPROVEMENT FUNCTION

THE STRUCTURE IN 3 LOGICAL LEVELS

Is short term and result oriented.

Is long term and process oriented

Ensures predictable results and the control of the operation.

Ensures learning and continuous improvement.

Factory manager

Extended management team

Employees

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  Symphonic orchestra

Football club

Catholic church

Level 1 Musicians Players Priest

Level 2 Conductor Manager Bishop

Level 3 Composer Club chairman Pope

Rule Partition FIFA rules Bible

THE STRUCTURE IN 3 LOGICAL LEVELS

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POLICY DEPLOYMENTInjecting energy

Measures (Means)

Policy (Ends)

Level III

Level II

Level I

Measures (Means)

Measures (Means)

Policy (Ends)

Policy (Ends)

Pact

Principle of cybernetics:The more probable the message, the less information it gives

Messages are sets of information subject to disorganisation in transit

CONFLICT COMPETITION

COALITION COOPERATION

ENDSINCOMPATIBILITY COMPATIBILITY

COMPATIBILITY

INCOMPATIBILITY

MEANS

Principle ofsystem theory:

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Measures (Means)

Measures (Means)

Policy (Ends)

Measures (Means)

Policy (Ends)

Policy (Ends)

Level III

Measures (Means)

Measures (Means)

Policy (Ends)

Measures (Means)

Policy (Ends)

Level II

Level I

POLICY DEPLOYMENTChannelling the energy

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CURRENT QUALITY BELIEFS

Quality is the responsibility of everyone

Quality is product oriented

Product release to the market based on statistical analysis

Labs to be well equipped with skilled staff

However:Low level of confidence

If quality is the responsibility of everyone, WHO does WHAT?

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Level 3 Attribute ofthe attribute

Perception of the product quality

Level 1 Object Product

Level 2 Product qualityAttribute ofthe object

THE LOGIC OF QUALITY

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PROCESS QUALITY:

QUALITY AND PRODUCTIVTY IN A BUSINESS PERSPECTIVE

PRODUCT QUALITY:

OPTIMIZED PROCESSBest possible performance

CONFORMITY WITH THE MODELNo quality deviation

CONSUMER SATISFACTIONProduct design

QUALITY CONSISTENCY:

EFFICIENCY:

CERTIFIED PROCESSAll CPs & CCPs under control

PROCESS QUALITY:

CONSUMER SATISFACTION

Best possible performance

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Consumer satisfaction Best possible performance Confidence level above 95% Product analysis not necessary

Process oriented quality provides at thesame time:

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A pragmatic management initiative aiming at performance and cost improvement

« Ad hoc » groups dealing with specific problems

Aims at tangible objectives

Analytical (fragmental) approach. Micro-management

Monitoring of cost evolution

Stimulated by tangible rewards to groups

CONTINUOUS IMPROVEMENTCURRENT BELIEF

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Principle of non-linear systems:

The sum of individual efficiencies does not result in the efficiency of the whole

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BASIC ASSUMPTIONS

Purposeful members do not like:

Dysfunctions of equipment and organisation

Losses and waste

Disorganised working place

Objectives above people & equipment capacity

All the work-disturbing factors

Everything affecting quality of life at the working place

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Is the aim of the Improvement Function

Stimulates and supports initiatives that:

- improves quality of life at the working place

- fights disturbing factors

CONTINUOUS IMPROVEMENT

Continuous improvement builds the most exciting place to work in !

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Is a continuous reframing of the premises of any activity

Is an organisational & evolutionary (2nd order) learning

CONTINUOUS IMPROVEMENT

For the members:

an improvement in the quality of life at the working place

For the organisation:

an improvement in the organisation’s performance

A win-win situation at the 2nd order level

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